Light Bowgun Heavy Bowgun
Weapon Used Type  
LV5 Atk   Affinity   Reload   Recoil   Rapid Fire  
Settings Reload Spd : Recoil Reduction : Rapid Fire :
BulletReload ValueRecoil ValueNo. of BulletsAfter Correction
Reload
After Correction
Recoil
LV1 Normal S58   
LV2 Normal S69   
LV3 Normal S710   
LV1 Pierce S610   
LV2 Pierce S710   
LV3 Pierce S811   
LV1 Pellet S510   
LV2 Pellet S610   
LV3 Pellet S711   
LV1 Crag S711   
LV2 Crag S812   
LV3 Crag S913   
LV1 Clust S813   
LV2 Clust S914   
LV3 Clust S1014   
LV1 Recov S711   
LV2 Recov S913   
LV1 Psn S711   
LV2 Psn S913   
LV1 Para S711   
LV2 Para S913   
LV1 Sleep S711   
LV2 Sleep S913   
Flame S610   
Water S610   
Thund S610   
Freez S610   
Dragon S913   
Tranq S811   
Paint S711   
Demon S711   
Armour S711   
Acid S1215   
Ice Acid S1215   
Dragon Acid S1215   
Heat Bomb1015   
Blast S1230   
Dragon Blast S1230   

● Bullet reload speed

Motion
Reload Speed ValueMotion
4 or lessVery Fast(62)
5~7Normal(78)
8 or moreVery Slow(103)
Bowgun reload modifier
reloadModified Value
Very Slow0
Slow1
Normal2
Fast3
Very Fast4
Modifier by skill
SkillModified Value
Reload Speed-2-3
Reload Speed-1-1
No Skill0
Reload Speed+11
Reload Speed+22
Reload Speed+33
Formula for reload speed

Reload speed value = bullet reload value - (bowgun reload modifier + reload speed skill modifier)

The value in () in the motion column is the number of frames (30 frames = 1 second)

● Recoil when fired

Motion
Launch recoil valueMotion
0~8Smaller(26)
9~10Medium(56)
11~14Very Large(72)
Bowgun recoil modifier
Recoilmodified value
Medium2
Small3
Smaller4
Modified value by skill
Skillmodified value
No Skill0
Recoil Reduction+12
Recoil Reduction+24
Formula for calculating recoil when fired

Recoil value = Recoil value of the bullet - (bowgun's recoil modifier + modifier from recoil reduction skill)

The value in parentheses in the Motion column is the number of frames (30 frames = 1 second).

※If the rapid fire skill is activated, the recoil value of the bullet will be the recoil value as it is.